Kingdoms and land
Your kingdom is your land, your home and your army. Type /k to open the menu, found a kingdom or accept an invite.
Founding and members
- A kingdom has up to 8 members. Ranks: Recruit, Member, Admin, Leader.
- A new kingdom is protected from war for 24 hours. A one-person kingdom is fine.
- Diplomacy: declaring an enemy is one-sided; alliance and peace need both sides. Skills do not harm allies or kingdom mates.
Land and core
Typing /k claim in a chunk makes it yours; only members can break and build. Land is 8 chunks + 3 per member, up to 30 chunks; chunks must touch in 4 directions. Kingdom level adds bonus chunks.
The core is placed with /k setcore and /k home teleports you to it. If your core is destroyed in a raid your land opens.
Energy
Your land needs energy: while nobody from the kingdom is online each chunk loses 10 energy per hour; it stops when someone joins. You start with 2400; at zero the kingdom disbands. Buy energy with Crowns in the menu (1000 energy = 400 Crowns); killing a rival kingdom member gives +50 (same person once per 30 min) and bosses give energy too.
Level, bank and vault
Kingdom XP comes from monsters and bosses, professions, quests, PvP, pillage, KOTH and conquest. Levels unlock vault slots (9 at the start), give bonus land and cut energy upkeep (0.5% per level, up to 40%).
Kingdom bank (/k bank or right-click the core): anyone deposits, admins and up withdraw. In a raid 50% of the bank goes to the raider. The vault opens by right-clicking the core.
Frequently asked questions
How many members can a kingdom have?
8 members.
Why did my land disappear?
Your energy may have hit zero and disbanded the kingdom (energy drops while everyone is offline), or your core was destroyed in a raid.