Caria

Mage class and skills

Mage: the class that wears golden armor, 32 health (16 hearts), 16 skills. An X in a description is a value that changes with level; in game the build menu shows the real numbers.

Sword (right click)

Blizzard
Hold right click with a sword: release a blizzard. · Enemies hit are pushed back and get Slowness I for Xs. · You are pushed back slightly while channeling. · X energy to start, then X per second.
Inferno
Hold right click with a sword: spray fire. · Enemies hit take X damage and burn for Xs. · Targets in water don't ignite. Can't be used in water. · Energy: X per second.
Pestilence
Hold right click with a sword to charge, release to cast a plague cloud. · Enemies hit get Poison II for Xs; the cloud bounces to the · closest enemy within X blocks. More charge, more speed. · Energy while charging: X/s. Cooldown: Xs

Axe (right click)

Defensive Aura
Right click with an axe: you and allies within X blocks get · Health Boost III (+X ❤) for Xs and are healed by as much. · Cooldown: Xs
Fire Blast
Right click with an axe: launch an exploding fireball. · Everyone within X blocks is knocked back; enemies take X · damage and burn for Xs. You and allies take reduced fall damage. · Can't be used in water. Cooldown: Xs
Ice Prison
Right click with an axe: launch an icy orb; where it lands, a · prison of ice (X blocks) forms for Xs. · Sneak + right click with an axe: destroy it early. · Cooldown: Xs
Lightning Orb
Right click with an axe: launch an electric orb. On hitting an enemy · or after Xs, lightning strikes enemies within X blocks: · X damage, Shock Xs, Slowness II Xs. · Cooldown: Xs
Rupture
Right click with an axe: rupture the earth where you face. · Enemies hit are knocked up, take X damage · and get Slowness II for Xs. · Cooldown: Xs

Passive A (Q/F)

Arctic Armour
Q or F: toggle. A freezing ring of X blocks around you: · allies inside (you too) get Resistance I; enemies you hit in melee · get Slowness I for Xs. Works in water. · X energy to turn on, X per second while on.
Immolate
Q or F: toggle. Ignite yourself: Speed I, Strength I, fire immunity · but Vulnerability I. You leave a trail of fire; enemies · touching it burn for Xs. Turns off in water. · X energy to turn on, X per second while on.
Void
Q or F: toggle. You turn invisible, get Slowness III, can't jump and · take no knockback. Each hit you take is reduced by X, but every · point of damage drains X energy. Turns off in water. · X energy to turn on, X per second while on.

Passive B

Glacial Blade
Swinging your sword launches a glacial shard · that deals X damage to enemies. · Doesn't work within melee range. Cooldown: Xs
Holy Light
An aura giving you Regeneration I and allies · within X blocks Regeneration II.
Magma Blade
Your sword deals +X damage to burning enemies · and extinguishes them.
Null Blade
Every sword hit drains X energy from the target · and gives it to you.
Rooting Axe
Grounded enemies you hit with your axe are pulled one block · into the earth and can't jump for Xs. · Cooldown: Xs

Other classes

Every class can also take 6 global skills; they are listed on a separate page.