Berserker class and skills
Berserker: the class that wears diamond armor, 40 health (20 hearts), 15 skills. An X in a description is a value that changes with level; in game the build menu shows the real numbers.
Sword (right click)
- Block Toss
- Hold right click with a sword: gather a boulder from the ground. · It charges X% per second and grows; release to throw it. · On impact it deals X damage to enemies within X blocks · and knocks them back (damage and range scale with charge). · Cooldown: Xs
- Flesh Hook
- Hold right click with a sword: charge a hook (X% per second), release to throw. · The hook pulls whoever it latches onto towards you; enemies take X damage · (damage and speed scale with charge). · Cooldown: Xs
- Whirlwind Sword
- Right click with a sword: pull all visible enemies within X blocks · towards you and deal X damage to each. · Cooldown: Xs
Axe (right click)
- Seismic Slam
- Right click with an axe: leap up and slam into the ground where you look. · Enemies within X blocks are knocked up and take up to X damage · (less further from the center). +X damage per 10 blocks fallen. · No fall damage during the slam. · Cooldown: Xs
- Skullsplitter
- Right click with an axe: throw a spinning mace and get pulled to where it lands. · If it hits an enemy, it deals X damage and makes them bleed for Xs. · No fall damage until you land. · Cooldown: Xs
- Takedown
- Right click with an axe while airborne: hurl yourself forwards. · The first enemy you hit takes X damage; both of you get · Slowness IV and cannot jump for Xs. · Cannot be used while grounded. Cooldown: Xs
- Threatening Shout
- Right click with an axe: release a roar that travels where you look. · Enemies it hits take X damage and Vulnerability X for Xs. · Cooldown: Xs
Passive A (Q/F)
- Bloodlust
- Killing an enemy sends you into a bloodlust: heal X ❤ · and gain Speed I and Strength I for Xs. · Kills during it raise the level (up to X).
- Fortify
- You take X% less damage, · but you also deal X% less damage.
- Intimidation
- Enemies within X blocks who face you · get Slowness I and hear their heartbeat.
- Stampede
- Sprinting builds up Speed: one level every Xs (up to Speed X). · Hitting while stampeding deals +X damage per Speed level · and X% more knockback; hitting or taking damage resets it.
Passive B
- Adrenaline
- Below X% health you gain Speed I, · below X% health Speed II.
- Colossus
- You take X% less knockback from hits.
- Crippling Blow
- Enemies you hit with an axe take no knockback · and get Slowness I for Xs.
- Overwhelm
- If your health percentage is higher than your target's, deal · +X melee damage for every X% difference (max X).
Other classes
Every class can also take 6 global skills; they are listed on a separate page.