Assassin class and skills
Assassin: the class that wears leather armor, 29 health (14.5 hearts), 18 skills. An X in a description is a value that changes with level; in game the build menu shows the real numbers.
Sword (right click)
- Concussion
- Right click with a sword: prepare. · Your next hit concusses the player for Xs: · their melee damage is reduced by X%. · Cooldown: Xs
- Evade
- Hold right click with a sword (up to Xs). · If someone hits you meanwhile, you take no damage · and teleport behind them; cooldown drops to at least Xs. · Crouch to evade backwards. You cannot attack while evading. · Cooldown: Xs
- Excessive Force
- Right click with a sword: for Xs · your hits knock enemies back (X% of normal knockback). · Does not ignore anti-knockback effects. · Cooldown: Xs
- Sever
- Right click with a sword: the enemy you aim at · within X blocks gets Bleed for Xs. · Missing still starts the cooldown. · Cooldown: Xs
- Slash
- Right click with a sword: dash X blocks forward, · dealing X ❤ to enemies you pass through. · Cooldown resets when you kill an enemy. · Cooldown: Xs
Axe (right click)
- Blink
- Right click with an axe: teleport X blocks forward. · Right click again within Xs to De-Blink · back to where you started. · Cannot be used while slowed. · Cooldown: Xs
- Flash
- Right click with an axe: teleport X blocks forward. · Stores up to X charges. · Gain a charge every Xs. · Cannot be used while slowed.
- Leap
- Right click with an axe: leap where you look. · Fall damage on landing is reduced by X ❤. · With your back to a wall: wall kick · (X energy, does not affect the cooldown). · Cannot be used while slowed. · Cooldown: Xs
Bow (left click to prepare)
- Marked for Death
- Left click with a bow: prepare. · Your next arrow gives the enemy Vulnerability X · for Xs (damage taken +X%). · Cooldown: Xs
- Silencing Arrow
- Left click with a bow: prepare. · Your next arrow silences the enemy for Xs · (cannot use skills). · Cooldown: Xs
- Smoke Arrow
- Left click with a bow: prepare. · Your next arrow gives the enemy Blindness · and Slowness X for Xs. · Cooldown: Xs
- Toxic Arrow
- Left click with a bow: prepare. · Your next arrow gives the enemy Poison X for Xs. · Cooldown: Xs
Passive A (Q/F)
- Recall
- Q or F with a sword/axe: go back to where you were Xs ago · and heal X% of your maximum health. · Cannot be used while slowed. · Cooldown: Xs
- Smoke Bomb
- Q or F with a sword/axe: vanish for up to Xs; · enemies within X blocks are blinded for Xs. · Interacting, attacking or taking damage makes you reappear. · You take no melee damage while vanished. · Cooldown: Xs
Passive B
- Backstab
- Hitting an enemy from behind deals · +X ❤ damage.
- Combo Attack
- Each hit on the same enemy adds +X ❤ damage · (up to +X ❤). · Resets if you don't hit for Xs, switch target · or use a skill.
- Shocking Strikes
- Every hit shocks the player for Xs (screen shake). · Hit X times without Xs passing between hits · to give Slowness X for Xs.
- Viper Strikes
- Your hits give enemies Poison X · for Xs.
Other classes
Every class can also take 6 global skills; they are listed on a separate page.